Hive defender hive warrior11/29/2022 Resistance to Quantum Manipulation, Space- Time Manipulation, Gravity Manipulation, Status Effect Inducement, Black Hole Creation, Life- Absorption, Matter Manipulation (Atomic), Fire Manipulation, Heat Manipulation, Energy Manipulation, Electricity Manipulation, Magnetism Manipulation, Resistance/Limited Resistance to Absolute Zero (Can survive being frozen by Stasis and break out. Should a Knight be unhappy with its existence as a Knight, it can morph into a Wizard instead through usage of excess tithes, changing its gender, abilities, and other attributes in the process) Knights can do battle in outer space and subsist on tithes of death alone), Shapeshifting (Non combat applicable. A rune for ‘death’ brings literal death), Darkness Manipulation, Forcefield Creation (Through Wall of Darkness, Elemental Shield, Sword Shield, and Proximity Shield), Quantum Manipulation, Space- Time Manipulation and Gravity Manipulation (With Void abilities), Fire Manipulation, Heat Manipulation and Energy Manipulation (With Solar abilities), Electricity Manipulation and Magnetism Manipulation (With Arc abilities), Explosion Manipulation, Rage Power, Summoning, Statistics Amplification, Reactive Power Level (Like all Hive, grow stronger when killing), Spatial Manipulation (Powerful Knights can cut through space), Portal Creation, Enhanced Senses (Hive can smell invisible enemies), Corruption and Mind Manipulation (The bone of a dead Knight was able to corrupt the powerful Titan Rezyl Azzir by whispering into his mind), Absorption (Capable of consuming the Light, whether it be from individuals or freely existing Light), Power Nullification, Perception Manipulation (Through A Dark Burden), Vibration Manipulation (Knights can weaponize shockwaves by slamming their swords on the ground), Heat Manipulation (Certain Knights are capable of utilizing Searing Flames, while others can partially freeze Guardians which slows them down and impedes regeneration), Invulnerability (Some Knights have the Sword Shield, rendering them immune to harm), Invisibility (Darkblades are capable of becoming invisible), Teleportation (Most knights are capable of teleporting, while the Darkblades notably use it in combat), Negation of Resurrection (By devouring the Light of their victim, the Hive can deny Guardian resurrection), Resistance Negation (Certain Knights carry Ascendant Swords, which can override resistances through the Sword Logic), Self-Sustenance (Types 1 and 2. More powerful Hive are able to create Throne Worlds that allow them to come back even after complete physical erasure), Regeneration (At least Mid, up to Low-Godly Hive Knights can regenerate from being shot in the head and Ascendant Knights and Abyssal Champions have their own Throne Worlds and can simply come back after their physical bodies get destroyed), Non-Physical Interaction (Hive can consume the Light and interact with Vex energy and data structures, souls, metaphysical samples, Vex that exist as agressive ideas and Nightmares made of chaos, negation, and the raw things found existing in spaces between thought and fear), Weapon Mastery, Subjective Reality (The Light and Darkness are ontological forces that grant power over that which is real, and that which isn’t ), Reality Warping and Law Manipulation ( Every demiurge of every race, is a ruler maker, who changes reality to his power/will), Conceptual Manipulation (Type 2 When the barrier between the material universe and the Ascendant Plane is eroded, there’s no difference between the words on Hive runes and their meaning. Sword Logic, Superhuman Physical Characteristics, Magic, Immortality (Types 1, 3, 4, 7 and 9 Hive won't die of age and can heal their wounds as long as they kill. Tier: Varies, At least 9-A, up to at least 5-C, likely 4-B | Varies, At least 9-A, up to at least 5-C, likely 4-B | Varies, up to at least 4-B, likely Low 2-CĪge: Varies, often at least hundreds of years up to billionsĬlassification: Elite Hive, Ascendant Hive, Taken Armed with their swords, shields, and boomers, an army of Knights can spell doom to entire worlds, while keeping up a steady flow of tribute to their gods. Heavily armored and armed, Knights are a formidable foe for anybody present in Destiny, often able to fight and even outmatch Guardians in single combat. They are the backbone of Hive society, making up their elite soldiers, engineers, and leaders. The Knights are a prevalent morph of the Hive, made up of those who have transcended the form of Acolyte and used their accumulated tithes to express themselves as this form.
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